Scene to mesh
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Scene to mesh
Hello friends,
I have a scanned turbine processed in scene. Now I want to make a high quality mesh model to use it for an animation. Can you help me with it?
How to export the point cloud effective?
In what program can I make a high quality mesh?
I also have ReCap.
I have a scanned turbine processed in scene. Now I want to make a high quality mesh model to use it for an animation. Can you help me with it?
How to export the point cloud effective?
In what program can I make a high quality mesh?
I also have ReCap.
\o/
- Oliver Buerkler
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Re: Scene to mesh
Hi Raimund.
Did you test SCENE´s built in meshing functionality?
If this is not sufficient for your needs, what requirements do your have in terms of the final mesh?
Best regards,
Oliver Bürkler
Did you test SCENE´s built in meshing functionality?
If this is not sufficient for your needs, what requirements do your have in terms of the final mesh?
Best regards,
Oliver Bürkler
Oliver Bürkler
Director of Laser Scanning
FARO Europe GmbH
[email protected]
[email protected]
Twitter: FARO_LS_PM
Director of Laser Scanning
FARO Europe GmbH
[email protected]
[email protected]
Twitter: FARO_LS_PM
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Re: Scene to mesh
@Oliver Buerkler
Yes, I did a test in SCENE but the triangles are limited to 40000000. As I want to make a nice Video in the model/cloud I need a higher quality.
The final result should be "just" a pretty nice looking video The pointcloud is too "grainy"...
Yes, I did a test in SCENE but the triangles are limited to 40000000. As I want to make a nice Video in the model/cloud I need a higher quality.
The final result should be "just" a pretty nice looking video The pointcloud is too "grainy"...
\o/
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Re: Scene to mesh
Hi Raimund,
We are using SCAN2FX Mesh Modeler. It's an add-on app that works within SCENE.
http://scan2fx.com/?id=scan2fx_mesh_modeler
We are using SCAN2FX Mesh Modeler. It's an add-on app that works within SCENE.
http://scan2fx.com/?id=scan2fx_mesh_modeler
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Re: Scene to mesh
Raimund58 wrote: ↑Thu Jul 19, 2018 9:45 am @Oliver Buerkler
Yes, I did a test in SCENE but the triangles are limited to 40000000. As I want to make a nice Video in the model/cloud I need a higher quality.
The final result should be "just" a pretty nice looking video The pointcloud is too "grainy"...
Raimund, Have you tried using multiple clipping boxes in Scene?
I believe the triangle limit is only applied per clipping box so creating multiple and meshing each one will give you better results.
You can create a small box and right click on it to "create clipping boxes along an axis", after that you can create a mesh from each box and get a much better result.
- MarkJLane
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Re: Scene to mesh
I take my clouds into Cloud Compare and use the poisson surface reconstruction - you can make the suface as detailed as your CPU can handle. Depending on the size, getting it into max may require sub-sampling though.
However, I understand Reality Capture has GPU support to accelerate the meshing process. Might anyone know if it's simple to export from Recap to RC?
However, I understand Reality Capture has GPU support to accelerate the meshing process. Might anyone know if it's simple to export from Recap to RC?
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Re: Scene to mesh
I create my mesh in cc then do a export/import to Revit and create my own families
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