We've just released the latest version of Arena4D Data Studio (3.2.0) and we've moved to the Steam OpenVR library for VR rendering support. The benefit of this is that it decouples our software from specific VR vendors (Oculus) and allows the use of any headset supported by OpenVR. This currently covers the Oculus Rift and the HTC Vive.
Download today from our website: http://www.veesus.com
Naturally this requires you to have Steam and their VR package installed on your machine and your VR headset set up before running Arena4D.
Mark
Arena4D HTC Vive Support
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- vislaw
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Re: Arena4D HTC Vive Support
This is fantastic info. You guys are definitely at the forefront of this area and this development is most welcome. Well done!
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Re: Arena4D HTC Vive Support
Thanks Mark. It's always nice to get something positive back from the hours of toiling that goes in to a productvislaw wrote:This is fantastic info. You guys are definitely at the forefront of this area and this development is most welcome. Well done!
Of course, now the challenge is how we take the technology forward to really give the "value add" to the customer...
Mark