Actual terrain model from Faro Scene to Autodesk Revit

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tkister
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Re: Actual terrain model from Faro Scene to Autodesk Revit

Post by tkister » Mon Apr 07, 2014 7:25 pm

Very funny! ("easy... registry hacking")

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Re: Actual terrain model from Faro Scene to Autodesk Revit

Post by blazaj » Mon Apr 07, 2014 8:03 pm

$480 for a filter plugin seems too much for me as well, but I would prefer the other way around, modelling software handling 1.5mm homogenized pointclouds from Scene.
I like the way Scene renders dense pointclouds which makes it much more legible when exploring details, moving close to walls etc. than pointclouds unified to 5 or 10 mm.



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Re: Actual terrain model from Faro Scene to Autodesk Revit

Post by kiloweb » Wed Apr 09, 2014 8:05 pm

I'm working on a simple SCENE plugin that will basically allow you to create a quick topographic map, then export directly to AutoCAD/Civil3D (at the correct elevations). It also exports out a spatially sampled point cloud, based on the spacing you want (without any of the hacking), which looks like it might do pretty much what you outlined here.

Does anything think this might be useful? Let me know and I can send you a prototype.
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Re: Actual terrain model from Faro Scene to Autodesk Revit

Post by blazaj » Wed Apr 09, 2014 8:39 pm

interesting idea, do you need to clean the pointcloud first or does it include ground point filter?

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Re: Actual terrain model from Faro Scene to Autodesk Revit

Post by Oxbow » Wed Apr 09, 2014 9:47 pm

Hi Zolton

you can also check mesh export from pointcab software for FARO laserscanner data.

Look to the manual..

http://www.pointcab-software.com/en/tut ... /#tab-id-4

You can save it as dwg or dxf. Didn`t know, if you can import this to Revit.
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regards.. ..Eric
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Re: Actual terrain model from Faro Scene to Autodesk Revit

Post by WWilford » Wed Apr 09, 2014 10:33 pm

Hello Philip,

I think this would be very helpful. I would be interested in seeing how it works.

Thanks

Warren

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Re: Actual terrain model from Faro Scene to Autodesk Revit

Post by zoltan » Thu Apr 10, 2014 3:57 pm

kiloweb wrote:Does anything think this might be useful? Let me know and I can send you a prototype.
YES! This would be very useful to me. Right now I am working with a customer and we are scanning retention ponds to compare them to the proposed grading plans and calculating volumes and areas using Civil3D. The customer needs a solution for this but does not have Civil3d.
Pond1Topo.PNG
I would be happy to beta test this for you.
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Re: Actual terrain model from Faro Scene to Autodesk Revit

Post by Matt Young » Thu Apr 10, 2014 4:18 pm

I had a demo from some guys using 'Clearedge 3D buildings' recently. while I am still not convinced about wall extraction, the topo surface extraction was one of the best things I have seen. It's not advertised as one of the main features but it should be, or maybe it should be a standalone module. The math is quite straight forward really I guess, take the lowest points in a grid across the data set and mesh them, simple ;)

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