Blend4Web Plugin Test

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Jason Warren
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Blend4Web Plugin Test

Post by Jason Warren » Mon Jan 28, 2019 11:03 am



Blend4Web post plugin test... ;)
https://www.blend4web.com/en/
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Re: Blend4Web Plugin Test

Post by Scott.Warren » Mon Jan 28, 2019 2:04 pm

Looks pretty good in my browser, but I'm getting some lag between mouse commands/movements I make and when the plugin registers those clicks and movements. is it possible to change camera location, or can you only orbit the 1 position?

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Re: Blend4Web Plugin Test

Post by Jason Warren » Tue Jan 29, 2019 9:07 am

Its pretty snappy here and I guess so, still learning myself... ;)
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Re: Blend4Web Plugin Test

Post by ddustin » Tue Jan 29, 2019 12:39 pm

That's pretty cool :geek:
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Re: Blend4Web Plugin Test

Post by Phil Marsh » Sat Feb 02, 2019 9:08 am

Works well on the iPad but can we walk through the mesh?

Also can we put point clouds in this viewer?
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Re: Blend4Web Plugin Test

Post by gsisman » Sat Feb 02, 2019 11:05 pm

Works pretty well on my Chrome browser. Like the others. Can position be changed or is it tied to the scanner head? Is there a fly-through ability and what type of files are uploaded to it? I'd love to see Hexagon blend some of their "ReShaper" mesh technology into the Jetstream Enterprise/Viewer. Does anyone know if solids created in Cyclone or 3D Reshaper transmit over?

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