Real-time Environment using a poincloud

Discuss Clouds2Max software here.
Post Reply
User avatar
ddustin
V.I.P Member
V.I.P Member
Posts: 956
Joined: Mon Aug 22, 2011 9:28 pm
12
Full Name: David Dustin
Company Details: Federal Bureau of Investigations
Company Position Title: Visualization Information Specialist
Country: USA
Linkedin Profile: Yes
Location: Quantico, VA
Has thanked: 1 time
Been thanked: 11 times
Contact:

Real-time Environment using a poincloud

Post by ddustin »

Here is an example of a real-time environment using a point cloud.
You can move around inside the environment similar to a video game...
https://dl.dropbox.com/u/15574418/CVR-c ... -DPLLC.zip
it is a scan of the small city in which we live, with the addition of 2 animated characters.

This was constructed inside of 3ds Max using 2 plugins, Click-VR and Clouds2Max.
There are instructions in the file how to activate the characters as well as navigational instructions.

The file is pretty large (340 mb) due to the embedded scans and you will need fairly robust horsepower to run the file
Let me know what you think..
David
EDIT: Make sure you run it on your primary monitor...
Image
Director of Industry Solutions | Public Safety
Post Reply

Return to “Clouds2Max”