Unlimited Detail Technology

Post any marterial related the future technology of laser scanning.
User avatar
pburrows145
V.I.P Member
V.I.P Member
Posts: 2152
Joined: Wed Sep 12, 2007 9:16 am
16
Full Name: Paul Burrows
Company Details: Leica Geosystems Europe
Company Position Title: Scanning Solutions Manager - Europe
Country: UK
Linkedin Profile: Yes
Location: UK
Has thanked: 109 times
Been thanked: 123 times

Re: Unlimited Detail Technology

Post by pburrows145 »

Still amazes me... can't wait for this to become available.
User avatar
agustin
I have made 90-100 posts
I have made 90-100 posts
Posts: 97
Joined: Sun Apr 04, 2010 9:07 am
13
Full Name: Agustin Diaz
Company Details: TCA Geomatica
Company Position Title: Assistant
Country: Spain
Linkedin Profile: No

Re: Unlimited Detail Technology

Post by agustin »

news... Markus, creator of Minecraft, says "It's a scam"
[website]http://notch.tumblr.com/post/8386977075/its-a-scam[/website]

Bruce Dell at Kotaku after Markus comments: "it's not a hoax"
[website]http://kotaku.com/5827192/euclideon-cre ... not-a-hoax[/website]
User avatar
Matt Young
Honorary Member
Honorary Member
Posts: 3929
Joined: Fri Nov 30, 2007 3:03 pm
16
Full Name: Matt Young
Company Details: Baker Hicks
Company Position Title: CAD-BIM Lead
Country: UK
Linkedin Profile: No
Has thanked: 45 times
Been thanked: 40 times

Re: Unlimited Detail Technology

Post by Matt Young »

The points verses the polygons, who will win the battle?

I think that what they have at Euclideon will revolutionize things when they can fine tune it. Some say its impossible, I say its improbable, so therefore entirely possible.

My money is on the points, and out with those nasty triangular polygons and their sharp edges.

Go points, go!
If you don't see that there is nothing, then you are kidding yourself.
Sandy.Walker
I have made 10-20 posts
I have made 10-20 posts
Posts: 13
Joined: Tue Oct 18, 2011 10:57 am
12
Full Name: Sandy Walker
Company Details: KCA Deutag
Company Position Title: Design Engineering Student
Country: UK
Linkedin Profile: No

Re: Unlimited Detail Technology

Post by Sandy.Walker »

I too was sucked in by this, more by the unlimited possibilites running through my mind than the detail promised. I have spoken with some people who work in this area. The general feeling is that this has been done before, it is not new but it is not a lie either. Apparently the drawbacks are huge, animation being one of the main ones.

So as much as I want to believe, I'm going to expect nothing and be pleasantly surprised if I am wrong.
Sir! We are surrounded on all sides! Excellent, we can attack from any direction.
User avatar
agustin
I have made 90-100 posts
I have made 90-100 posts
Posts: 97
Joined: Sun Apr 04, 2010 9:07 am
13
Full Name: Agustin Diaz
Company Details: TCA Geomatica
Company Position Title: Assistant
Country: Spain
Linkedin Profile: No

Re: Unlimited Detail Technology

Post by agustin »

a few weeks ago i found this paper about a tech, i think, similar to the one used in Unlimited Engine, theorically, ID's engine IDTech6 will be based on that... a mix of raster/raytracing imagen with octree structure.

http://s08.idav.ucdavis.edu/olick-curre ... -games.pdf

http://en.wikipedia.org/wiki/Octree

Current IDTech5 engine (used in Rage) altough has a few bugs, is a little step forward with octree streaming virtual textures, so i can't stop thinking in Unlimited Engine should be possible (ID was several years developing the actual IDTech5, maybe Euclideon spent several years on the next step without the commitment of launch a game on a certain date).
User avatar
Jason Warren
Administrator
Administrator
Posts: 4224
Joined: Thu Aug 16, 2007 9:21 am
16
Full Name: Jason Warren
Company Details: Laser Scanning Forum Ltd
Company Position Title: Co-Founder
Country: UK
Skype Name: jason_warren
Linkedin Profile: No
Location: Retford, UK
Has thanked: 443 times
Been thanked: 246 times
Contact:

Re: Unlimited Detail Technology

Post by Jason Warren »

Euclideon - New Laser Scan Footage

[youtube]http://www.youtube.com/watch?v=ajB3ejLhfoI[/youtube]



Bruce Dell, Founder and CEO, Euclideon, Brisbane Australia to be at Digital Documentation 2012 - Edinburgh
Documentation: Software Development
The Creation of Unlimited Detail and Geoverse.


Thumbnail Screenshots by Thumbshots
Jason Warren
Co_Founder

Dedicated to 3D Laser Scanning
LaserScanningForum
User avatar
jcoco3
Global Moderator
Global Moderator
Posts: 1724
Joined: Sun Mar 04, 2012 5:43 pm
12
Full Name: Jonathan Coco
Company Details: Consultant
Company Position Title: Owner
Country: USA
Linkedin Profile: No
Has thanked: 70 times
Been thanked: 157 times

Re: Unlimited Detail Technology

Post by jcoco3 »

Sorry if I am doubling up on post, but this is so interesting.
I re-read every post in this thread to see what the "voice of reason" had to say about the technology, and I will admit there are some good arguments against, like possible problems with lighting and non-cohesive point clouds, but after watching the interview my faith was renewed.
Live demo starts 22 min in.
[youtube]http://www.youtube.com/watch?v=JVB1ayT6Fdc[/youtube]

At its heart it seems to be just a very efficient way to display pixels on a screen, so I doubt it will help us with point cloud filtering and processing, but the tech does look promising for point cloud viewing/exploration on low power mobile devices. If this tech really can render unlimited point cloud data when it comes out then I will be knocking on the door of the nearest movie studio the next day selling scanning services for easy set recreation.
One of their programmers asked for some data here but only one of us replied: http://www.laserscanning.org.uk/forum/v ... =euclideon
I bet somebody here has the 1-2tb of data he is looking for. I don't have one project that large, but I could cobble a bunch together if that suited the need.
Post Reply

Return to “Future Technology”